Beeble launched Beeble Studio, a new desktop app that runs its SwitchLight 3.0 AI relighting model directly on your GPU, bringing 4K video-to-PBR relighting, unlimited local rendering, and multi-channel 16-bit EXR outputs to Windows workstations.
On-prem processing - The app runs entirely on local GPUs, keeping footage in-house for studios managing sensitive projects. No uploads, no cloud bottlenecks, no credit limits.
4K relighting with full PBR outputs - Renders sequences up to 1 hour (100,000 frames) at 4K resolution. Exports multi-channel 16-bit EXRs with complete PBR AOV passes: normals, base color, roughness, metallic, specular, alpha, and depth in a single file. Imports directly into Nuke, Blender, and Unreal Engine.
SwitchLight 3.0 model - The new version processes multiple frames simultaneously for flicker-free, temporally consistent results. Trained on a dataset ten times larger than before, with sharper facial definition, better surface textures, and improved background stability.
Built-in tools - Includes a render queue for batch jobs, deflicker controls, and the Beeble Editor, a 3D editor for real-time relighting with physically accurate HDRI and point lights.
Pricing - Indie plan runs $500/year or $60/month. Standard plan is $3,000/year or $400/month for full commercial use.
Watch our coverage of Beeble AI from this year’s NAB:
For VFX and virtual production teams, the shift to local processing addresses two pain points: data security requirements that make cloud uploads a non-starter, and the cost of iterative relighting on long-form footage where per-credit or per-minute cloud pricing adds up fast. The full PBR AOV outputs slot directly into established comp workflows, turning live-action plates into relightable assets without rebuilding in 3D.


