Blackmagic showcased the URSA Cine Immersive camera, designed specifically for Apple Vision Pro content creation with dual 12K sensors capturing 8K per eye at 90fps through a streamlined lens space workflow.

Camera Architecture Details

The system leverages existing URSA technology with significant modifications for immersive capture.

  • Built on the URSA 12K LF platform but utilizes two 12K sensors instead of one

  • Custom fixed-focus, fixed-iris lens system with 180+ degree field of view

  • Maintains full 16 stops of dynamic range at 90fps to meet Apple's Vision Pro specifications

  • Includes built-in ND filters (2, 4, 6, and 8 stops) for exposure control

Lens Space Advantage

This approach maintains image quality while simplifying the post-production process significantly.

  • Footage remains in circular fisheye format throughout editing and color grading

  • Unwrapping happens in the headset rather than during post-production

  • Factory calibration data embeds within the Blackmagic RAW file

  • Eliminates traditional VR production steps like stereo alignment and equirectangular mapping

  • Preserves pixel efficiency by avoiding unnecessary stretching and compression

DaVinci Resolve Integration

The post workflow has been designed for minimal additional steps compared to traditional video.

  • Simple activation through the Pro Immersive Workflow feature

  • Dedicated 3D panel allows toggling between left/right eye views

  • Option to unlink eyes for independent color correction when needed

  • Direct Vision OS export preset on the delivery page

  • Works with Apple Immersive Utility for playback and sideloading

Production Perspective

Blackmagic’s approach represents a shift toward treating immersive content as standard production rather than specialized projects.

  • The camera operates similarly to traditional cameras, with static positioning preferred

  • Limited camera movement recommendations (one or two axes only) for viewer comfort

  • Compatible DIT cart workflow allows simultaneous recording and playback

  • Future updates planned for transitions, titles, power windows and spatial audio

  • Potential applications extend beyond Vision Pro to other platforms and displays

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