Gaussian Splats technology is poised to replace 2.5D plates in virtual production as Volinga launches new tools and a professional capture network. The next-generation reality capture method offers advantages over traditional photogrammetry by using Gaussian primitives specifically designed for capturing real-world environments with superior handling of night scenes, reflections, and translucency.
The latest Volinga update (v0.5) addresses several key technical hurdles that previously limited professional adoption:
New ACES color management pipeline allows for HDR workflows from capture through Unreal Engine rendering
Support for camera alignments from industry-standard software including RealityCapture and Metashape
Ability to combine multiple Gaussian Splat models in a single Unreal Engine scene with no limits on model count
Import compatibility with externally-created Gaussian Splats in PLY format, opening the door to custom workflows
Recognizing that capture expertise remains a significant barrier to adoption, Volinga has launched a global network of 3D capture professionals:
The Volinga Capture Network connects productions with specialized teams across regions including UK, France, and Korea
These partners bring diverse capture methodologies including LiDAR integration, drone photography, and multi-camera rigs
The network aims to provide production-ready assets directly to VP studios, similar to established photogrammetry services
Each provider has developed specialized workflows for different capture scenarios, acknowledging that no single solution fits all use cases
Volinga believes Gaussian Splats occupy a strategic middle ground in the virtual production toolkit:
Current applications include preserving TV/film sets for marketing, behind-the-scenes content, or later production needs
Broadcast uses range from sports presentation enhancements to news visualization of natural disasters or accidents
The technology offers significant cost reduction by allowing physical sets to be replaced with digital captures
While polygons won't disappear, the efficiency gains of Gaussian Splats may lead them to replace 2.5D methods entirely within a few years
Industry adoption is accelerating as technical barriers fall and the quality reaches production standards
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