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3D & Spatial

NVIDIA Omniverse

USD-based platform for connecting 3D tools and building 3D pipelines.

NVIDIA's platform for building and connecting 3D pipelines around OpenUSD. Connectors bridge scene data live between Unreal, Blender, Maya, Houdini and others, so departments work on one shared USD stage; the Kit SDK lets teams build custom applications on top. Includes RTX real-time and path-traced rendering, physics through PhysX, and synthetic-data and digital-twin tooling. Free for individual use, with enterprise licensing for teams.

NVIDIA Omniverse screenshotnvidia.com
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About NVIDIA Omniverse

NVIDIA's platform for building and connecting 3D pipelines around OpenUSD. Connectors bridge scene data live between Unreal, Blender, Maya, Houdini and others, so departments work on one shared USD stage; the Kit SDK lets teams build custom applications on top. Includes RTX real-time and path-traced rendering, physics through PhysX, and synthetic-data and digital-twin tooling. Free for individual use, with enterprise licensing for teams.

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Capabilities

API accessFree tierSelf-hostableWorks offlineCommercial use
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Platforms & integrations

Platforms
WindowsLinux
Output
3DImageVideo
Workflows
Pre-productionProductionPost
Tagged
OpenUSD3D pipelinecollaborationRTXreal-timedigital twinsynthetic datainteroperability