Welcome to another issue of VP Land - youâre daily update of all things new and interesting in the virtual production industry (with a bit of generative AI).
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How Pixarâs Elemental used NST to animate fire

Pixarâs Elemental director Peter Sohn faced a problem - how to animate a character made entirely of fire without looking absolutely terrifying. Fortunately, Paul Kanyuk, a crowds technical supervisor, had a possible solution from a research paper from Siggraph Asia.
The full story and sample animation are in this Wired article, but hereâs the breakdown.
Challenges with Naturalistic Animation: Animating natural elements such as fire can be particularly challenging due to their inherent unpredictability and ever-changing nature. It's especially hard when these elements need to be anthropomorphized into characters that can convey specific emotions and facial expressions, as with Ember in Pixar's "Elemental."
Existing Tools and Techniques: While Pixar had existing tools to create flame effects, these tools struggled to balance realism with the need to shape fire into a character. Too much realism created a disturbing effect, while too little undermined the fiery essence of the character.
AI and Machine Learning Solutions:Â AI and machine learning, specifically neural style transfer (NST), offered a promising solution. NST, often used to apply the artistic style of one image to another, was proposed to manage the voxel movements in the animation. This approach aimed to give the fire character a distinct look, balancing between the dynamic nature of fire and the character's shape and sensibilities.
Artistic Control in Animation: The use of AI didn't remove the need for artistic input. Instead, it combined swirly, hand-drawn cartoonish flames (dubbed "fleur-de-lis") combined with âblobbier fireâ from the original simulation to get the natural movement of fire and the distinct Pixar style.


