🌐 Motion sickness patents, Qualcomm XR, and more
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Welcome to VP Land - your daily update for all things virtual production & AI in video.
In this issue we’re covering a grab-bag of updates about Apple’s Vision Pro. Let me know what you think about the coverage - too much? Too little? Just hit reply.
In this issue:
🥽 Unity starts rolling out their Vision Pro toolkit
👫 Vision Pro gets its own SILO
🏢 The “Alaian” initiative for XR startups
And more! Let’s dive in.

PRINCIPAL PHOTOGRAPHY
Time to start building for the Vision Pro with Unity

Unity, the game engine developer, is launching a beta program for creating apps designed to run on Apple's Vision Pro headset.
The program, the result of a collaboration between Unity and Apple, aims to streamline the creation of immersive experiences for Unity developers using its PolySpatial technology alongside Apple's RealityKit.
The Unity platform is poised to make Vision Pro development more accessible, especially for game development, due to its extensive library of tools, plugins, and resources. It could potentially reduce the amount of work needed compared to using SwiftUI.
With the launch of the beta program, Unity pivots its subscription model to enable its developers to design experiences specifically for Apple's new mixed-reality headset.
Unity's PolySpatial technology, when combined with Apple's RealityKit app rendering, can ensure a consistent aesthetic across games and other visionOS apps, improving user experiences on the Vision Pro.
PolySpatial lets apps run in VisionOS's Shared Space. PolySpatial translates Unity's materials, shaders, etc., to RealityKit, which is integral to the Shared Space. However, there are some limitations requiring developers to make tweaks and build new shaders for their apps to run on Vision Pro.
According to ArsTechnica, VisionOS doesn't provide apps with direct access to the cameras, in the interest of privacy. As such, developers can't bypass the necessity to work with RealityKit.
Mike Rockwell, VP of the Vision Products Group at Apple (more on that below), lauded the Unity developer community's ability to build impressive 3D experiences. He also stressed that Unity-based apps would run natively on Vision Pro, granting access to its unique features like low latency pass-through and high-resolution rendering.
Unity's Beta program is currently open for registration.









