Autonomous Vehicles and Robotics Partnerships
A significant portion of the keynote focused on autonomous vehicles and robotics, with NVIDIA announcing a partnership with General Motors to power their self-driving fleet. This builds on NVIDIA Cosmos’ dataset for understanding and simulating the real world.
"Self-driving vehicles are already here," Addy noted. "I'm in Santa Monica and I just literally saw 10 Waymo cars just driving around. The question is, how do we get this to scale?"
The keynote culminated with a partnership announcement between NVIDIA, Google's DeepMind, and Disney Research, branded as "Newton." The presentation featured the BDX Droid robot from Star Wars that has recently gone viral, demonstrating how NVIDIA's technology powers the physical robot with two onboard NVIDIA computers.
Additional robotics announcements included:
Limited M&E-Specific Announcements
Unlike previous keynotes, direct announcements for media and entertainment professionals were notably scarce. The hosts had to "scrape for M&E stuff," noting just a few relevant mentions:
Brief reference to Gaussian splats being used to create 3D animations of NVIDIA's headquarters
Omniverse continuing to serve as the primary engine for various simulation needs
DLSS technology (which upscales rendered images using AI) mentioned briefly at the beginning of the keynote
"I was wishing there was a little bit more there, even if for anything on real-time ray tracing," Joey commented, noting the absence of significant announcements for filmmakers and content creators.
AI Workstations for Professional Use
NVIDIA did announce DGX stations - AI workstations for training and data science that will be manufactured in partnership with major computer manufacturers. These high-end systems feature impressive specifications:
Up to 784 gigabytes of unified memory
Designed for local AI inference and generation
Potential pricing in the range of $100,000 based on previous models
"As a creative technologist, it would be just running AI locally," Addy explained. "I think how NVIDIA envisions it is any kind of professional work that you do, whether you're an accountant, software programmer, or content creator, you're going to be using AI for it."
Future Roadmap and Chip Development
Looking ahead, NVIDIA announced the development of their next-generation chips, called Rubin Ultra (named after the discoverer of dark matter), projected for release in the second half of 2027.
"I think it's also like a stock price play," Addy observed. "The biggest product for any public company is their share price. So the entire conference is just meant to build confidence in investors."
The hosts noted how NVIDIA continues to advance chip technology while also working to reduce power consumption requirements - though they questioned whether efficiency improvements would actually lead to lower energy use overall.
"Even if we get to a world where we're doing way more GPU computation on a much smaller piece of energy, we're going to consume way more energy because we're just going to have more complex models," Addy pointed out, comparing it to how LED lights didn't reduce overall energy consumption as expected.
Difference Between CES and GTC Keynotes
A key observation from the hosts was the stark contrast between NVIDIA's consumer-oriented CES keynote earlier this year and this enterprise-focused GTC presentation.
"CES felt more like NVIDIA is doing a lot of cool stuff," Addy noted. "This is their own conference, and because of that, they get to drive the message and what they want to share with the world. It felt like most of the energy here was spent on data centers."
This shift highlights NVIDIA's strategic focus on enterprise customers building large AI infrastructure rather than consumer applications or creative tools.
NVIDIA's GTC keynote clearly positioned the company as focused primarily on massive-scale AI infrastructure rather than consumer or creative applications. While the keynote contained impressive technological announcements, media and entertainment professionals may find fewer immediate applications compared to past presentations.
The company's vision of AI factories, advanced chip architecture, and industrial partnerships demonstrates their commitment to building the foundation for next-generation AI systems - even if these developments may take some time to directly impact creative workflows.
For media professionals looking to understand how these technologies might eventually transform content creation, the key developments to watch include distilled models that can run on smaller hardware, continued advancements in simulation capabilities through Omniverse, and the eventual application of these massive AI factories to creative tasks.
The views and opinions expressed in this podcast are the personal views of the hosts and do not necessarily reflect the views or positions of their respective employers or organizations. This show is independently produced by VP Land without the use of any outside company resources, confidential information, or affiliations.