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3D & Spatial

Maya

Autodesk's 3D animation, modelling and rigging application.

Autodesk's 3D application for modelling, rigging, animation and rendering, long established in film and episodic pipelines. Provides deep character rigging and skinning, the Bifrost procedural node graph for simulation, nCloth and nParticles, USD support through the Maya USD plug-in, and Arnold for rendering. Extensible with Python, MEL and a C++ API, which is why most studio pipeline tooling targets it.

Maya screenshotautodesk.com
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About Maya

Autodesk's 3D application for modelling, rigging, animation and rendering, long established in film and episodic pipelines. Provides deep character rigging and skinning, the Bifrost procedural node graph for simulation, nCloth and nParticles, USD support through the Maya USD plug-in, and Arnold for rendering. Extensible with Python, MEL and a C++ API, which is why most studio pipeline tooling targets it.

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Capabilities

API accessSelf-hostableWorks offlineCommercial useCharacter animation
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Platforms & integrations

Platforms
WindowsmacOSLinux
Output
3DImageVideo
Workflows
Pre-productionProductionPost
Tagged
3Danimationriggingcharacter animationmodellingBifrostArnoldUSDpipeline