About Maya
Autodesk's 3D application for modelling, rigging, animation and rendering, long established in film and episodic pipelines. Provides deep character rigging and skinning, the Bifrost procedural node graph for simulation, nCloth and nParticles, USD support through the Maya USD plug-in, and Arnold for rendering. Extensible with Python, MEL and a C++ API, which is why most studio pipeline tooling targets it.
