About Unreal Engine
Epic Games' real-time engine and the de facto standard for LED-volume virtual production. Drives in-camera VFX via nDisplay across multi-node render walls, with Live Link for camera and performance tracking, Sequencer for previs and virtual scouting, Lumen and Nanite for lighting and geometry, Path Tracer for final-pixel renders, and Movie Render Queue for offline output. Extensible through Blueprints, C++ and Python; Pixel Streaming serves interactive sessions to remote clients.

