← Back to tools
Unreal Engine logo
3D & Spatial

Unreal Engine

Real-time 3D engine used across previs, animation and LED-volume virtual production.

Epic Games' real-time engine and the de facto standard for LED-volume virtual production. Drives in-camera VFX via nDisplay across multi-node render walls, with Live Link for camera and performance tracking, Sequencer for previs and virtual scouting, Lumen and Nanite for lighting and geometry, Path Tracer for final-pixel renders, and Movie Render Queue for offline output. Extensible through Blueprints, C++ and Python; Pixel Streaming serves interactive sessions to remote clients.

Unreal Engine screenshotunrealengine.com
01

About Unreal Engine

Epic Games' real-time engine and the de facto standard for LED-volume virtual production. Drives in-camera VFX via nDisplay across multi-node render walls, with Live Link for camera and performance tracking, Sequencer for previs and virtual scouting, Lumen and Nanite for lighting and geometry, Path Tracer for final-pixel renders, and Movie Render Queue for offline output. Extensible through Blueprints, C++ and Python; Pixel Streaming serves interactive sessions to remote clients.

04

Capabilities

API accessFree tierSelf-hostableWorks offlineCommercial useCharacter animation
06

Platforms & integrations

Platforms
WindowsmacOSLinux
Output
3DVideoImage
Workflows
Pre-productionProductionPost
Tagged
3Dreal-timegame enginevirtual productionLED volumein-camera VFXnDisplayprevisanimationLive Link